Matsumoto Castle

For my final year real time rendering project, I decided to undertake the modeling of the Japanese Matsumoto castle. Most of the modeling was undertaken using 3DS Max of which took around two weeks to model, it was no easy task, given that I am by no means an artist ! This project took a considerable amount of time due to the complexity of the mostly hidden detail that this castle features. Here is a quick example video that took 3 days to render ! After my exams I’ll do a better video of the model & have a play around with the lighting, additionally  I will explain some of the difficulties regarding exporting and loading this model into a DirectX program.

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